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About us
From Hobby,For Yourself
Bu Yin
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audio services
case introduction
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case introduction
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About us
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About Us
Do what you like, support yourself, and make life more refined and very romantic; we gather a group of people to play games and make games together, record sounds, design sounds, listen to music and create music.
Founded in 2015
Establish SoundTeam and split Sound and Music groups;
Founded in 2015
Establish SoundTeam and split Sound and Music groups;
2018 Studio v2
Build a new recording studio and mixing studio, independent Record and Tech-Audio groups, and start In-house Foley, Record, and Mixing; upgrade production specifications to surround sound and Dolby Atmos;
2018 Studio v2
Build a new recording studio and mixing studio, independent Record and Tech-Audio groups, and start In-house Foley, Record, and Mixing; upgrade production specifications to surround sound and Dolby Atmos;
Integration of cross-film, travel, entertainment and technology in 2020
The project received DolbyAtmos Licensing, and subsequently received DolbyAtmos HE, Gaming, Music Studio and other certifications year by year;
Integration of cross-film, travel, entertainment and technology in 2020
The project received DolbyAtmos Licensing, and subsequently received DolbyAtmos HE, Gaming, Music Studio and other certifications year by year;
2021 Studio v3
Relocation of the new Studio and build a more professional audio working environment and facilities, including three Dolby Atmos mixing studios, recording studios, imitation studios, audio middle station data rooms, etc.
2021 Studio v3
Relocation of the new Studio and build a more professional audio working environment and facilities, including three Dolby Atmos mixing studios, recording studios, imitation studios, audio middle station data rooms, etc.
in 2023
Buyin brand officially opens to the public
in 2023
Buyin brand officially opens to the public
timeline
TIME LINE
environmental facilities
ABOUT US
01 Control room
02 Imitation room
03 Recording studio
04 Small black room
05 Control room
06 Office Area
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Bobo
Mascots and encouragement teachers 2016.06.05~2023.06.30 He has been engaged in game audio for 7 years and is responsible for low-frequency testing in the studio, team food supervision, psychological counseling, and sports group building.
JC
Founder and producer Major in composition and composition technology theory at Xinghai Conservatory of Music;14 years of experience in game audio, good at orchestra music writing and 3A-level audio production, and has rich post-film audio, game audio interaction, and spatial audio technical capabilities; published in the field of game audio. Multiple technical articles and lectures;
Ivan
audio design Major in electronic music production at Guangxi Art University;8 years of experience in game audio industry, responsible for audio design for projects such as "Ring War","Ancient Treasures","Rajel", and "Lost Survivor".
Xavier
Composer and soundtrack composer majoring in composition and composition technology theory at Xinghai Conservatory of Music; he is good at the creation and production of various musical styles such as musicals, pop music, advertising, film and television soundtrack, and orchestral music;
Jimmy
Phonographer, sound designer 8 years of experience in film, television and game audio, and participated in the sound and sound design of many films and games; he has worked for Netease Games and Indra.
Jane
Sound design, phonomorphology assistant Major in music technology at Xinghai Conservatory of Music;2 years of experience in game audio industry, participated in sound design, onomatoy, panoramic sound production, etc. for projects such as "Mingchao","Infinite Big","Question M9"...
Frank
sound design Major in sound design at Xinghai Conservatory of Music;2 years of experience in game audio industry, first place in the 23rd Guangdong-Hong Kong-Macao Sound Design Competition, participated in sound design for projects such as "The Lord of the Mysteries","The Rising Tide", and "Out-of-World Crazy"...
Aki
Sound engineer, mixer majoring in recording art at Xinghai Conservatory of Music;2 years of experience in game audio industry, and participated in recording, mimicry, and mixing of projects such as "Mingchao","Infinite Big","Returning to the Ring","Battle of Double Pamir" and "Huawei Space Audio"...
Loby
music composer majoring in film and television soundtrack at Xinghai Conservatory of Music;8 years of experience in game music, responsible for soundtrack writing, music interaction design, mixing and other work for projects such as "Ring War" and "Rajel".
core members
CODE Member
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